Games Ripe for Adaptation in TV and Film Ep 1: Hades, Metroid and Metro 2033
As the superhero and comic book adaptation train starts to run out of steam, studios are beginning to look toward gaming and gaming IP for new ways to engage audiences both young and old, plus the rest of us. Naturally there’s a huge difference when adapting games versus comic books, given the interactive nature of gaming and what is commonly referred to as ‘player-agency’.
“How could this *entity* possibly be conveyed from an interactive controller to couch-controlled passive screen work?”, might be a common concern, for example.
How, indeed?
Fortunately for most studios, and we reckon a number of nervous games publishers, the recent Fallout TV series, alongside The Witcher, Cyberpunk: Edgerunners and The Last of Us -- three of which are based on dramatic player-agency in how their respective gaming narratives shape in actual videogame form (The Last of Us less so) -- have proven the static can still work and not only capture a sense of the ‘unknown’, but also apply that in a strongly passive state, without losing much of what made these IPs favourites in the first place.
So with that said, we dug deep to have a look at eight old, current and future titles from within the interactive gaming landscape that could very well make waves as passive screen time for anyone looking to ‘stream and chill’ with their favourite IP, in couch-expanded form.