"Like Sharks in the Water" - Treyarch Details Black Ops 7 Zombies and More - Interview
Miles Leslie is an old-school dev. He’s been at Treyarch for what the kids these days might refer to as “aeons” and, more importantly, has been involved in every Black Ops effort in the ‘modern’ Call of Duty era. He even worked on World at War, the progenitor CoD entry to the Black Ops game universe. So when he says that Treyarch is “most proud” of what it's achieved with Black Ops 7, you kind of have to listen. We mean, the other entries weren’t slouches, by any measure.
“I think why we say that, and again, to your point, it's not that we weren't proud of the other ones. I think why we're most proud of this one, though, is the amount of content that we've been able to polish,” Miles tells us when we ask, in the wake of the series’ successful history, that this one stands out most. “As you saw, there's lots of different ways to play. [So our] vision was how to make a game that had so many different ways to touch how players play. And I feel like this game has more ways for new fans to come in and become Black Ops fans [and] old fans to play different ways as well.
“And the interesting thing is we have the co-op campaigns connected now; that's one of those ideas where you talk about it [in development] and you're, like, ‘man, that would be cool if we could do it’. And so it's always been on the list. And so Black Ops 7 was the right time and we spent the time and resources on it. And it's a hard problem to solve. [So] I think that's why we're proud because we pushed through some of these big hurdles of ‘wouldn't it be cool if we could?’, and we [actually] did it.”
Even as we approach launch for the game which, in a kind of normalised reality, doesn’t need much in the way of marketing these days, there’s a refreshing sense of pointed difference for Black Ops 7. In Australia we nominated Min Woo Lee as our “The Replacer” bridging golf and Call of Duty together for the first time and, definitely a partnership likely not on anyone’s pub golf score card for the year, while the above mentioned co-op will also throw an entirely new way to experience a Call of Duty campaign into the mix. And we’ve lamented in the past how long it appears to take punters to even engage the fantastic storytelling of a Call of Duty, so this feels like it will address a couple of things at once.
The hope, also, is that co-op will create watercooler moments, despite the linear nature of the game.
Call of Duty: Black Ops 7
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