It's Time to Let Raven Software Soar, Activision - An Emergence is Nigh…
Despite Call of Duty: Black Ops 6 bringing in zombie-like droves of Game Pass signeruperers (plus the rest), it’s blatantly obvious the majority of these peeps are here for the Prestige of the game’s multiplayer. We say this because, this writer in particular (who has always enjoyed a Call of Duty: Black Ops universe campaign, regardless of cheese), was dinging Rare Achievements left and right on our Xbox Series X review platform, even more than a week after the game’s initial release, where Campaign was concerned. And I’m talking very low numbers -- in my time with Campaign, I don’t think a single Rare Achievement was above five-to-eight-percent of players getting them, and these were ‘finish the level’-level Achievements.
You know, the cheap ones.
It became a bit of a chuckle point, too. The deeper I got into the game’s Campaign, which also got better and better, the lower the percentage of players who’d apparently played or even attempted them. And I’m not even ashamed to admit this time around, for review and content brevity, I just jumped in at Regular, which is fairly easy. This meant that people were just choosing to ignore the game’s main marketing point -- its timeline and tonal setting -- for sweet, sweet KDR. Which made me wonder… “what were all those ad dollars for?”.
Moreover, it started to grate me because while there are significant leaps and bounds made in MP here thanks largely to ‘Omnimovement’ and other differentials, you still weren’t getting *much* in the way of contrary design to previous outings (check out our “Review in Three Parts” here). And, like Call of Duty: Black Ops Cold War before it, the Campaign in Black Ops 6 is not only fun and varied, it’s at times inspired. So players were (and likely still are) missing out on some really, really interesting concepts set within the Black Ops game-universe -- and some of this stuff, if they made enough zombie-esque moans and groans about, could one day find its way into the MP setup proper, (grapple)hook, line and sinker.
So just what’s so good, then, outside of MP (and Zombies, natch), that’s got my camo-flavoured Step Ones in a knot?