Echoes of the End Review
There was a game by InXile Entertainment some years ago called Hunted: The Demon’s Forge which was a cooperative experience featuring two mercenary characters seeking an artefact. High-fantasy in its setting, it presented something a little different and unique in that space, particularly where the two main characters, Elven Bowmaster, E’Lara and Human Barbarian, Caddoc, were concerned. Specifically, their banter was perhaps more advanced for that type of game back then than now in that it was loose and casual and kind of raw. The game itself wasn’t great, but it was at least different to most other titles out in the landscape in the same setting where grandiose speeches and overarticulation were more the norm. Well, beyond the peononical “more work?”.
Echoes of the End doesn’t start all that well. It’s clunky from a control and movement perspective and its story feels adrift between the insanity of a Final Fantasy ‘end of the world’ epic and something attempting to be high-fantasy while also bucking the genre’s setting norms to be different. And, initially, it doesn’t grab you. That is until we start to experience the banter between its two opening characters, Ryn -- a “Vestige”, and her naive and adventure-green brother, Cor. Suddenly, after just 10 minutes with the pair as you jank your way through the heavily invisi-walled game-world we get a steady amount of exposition that meaningfully builds out the space around you. There’s nothing throat-stuffing here, it’s fluid and candid. And each character’s personalities and traits shine through. The awkwardness of the rest of the game melted away and we were compelled to just learn more about its inhabitants and their respective plights.
Then we started to experience environmental puzzles and a taste of Ryn’s magical powers (read our “Would you like to know more?” box out for… MORE!) and before long it all worked, despite its other flaws. Was there a genuinely good game here? Can writing and performance alone save something that otherwise might be seen as derivative and lacking in polish or confidence? Read on to find out…
Echoes of the End


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