Dune: Awakening Console Review
Funcom has never been a stranger to an epic yarn in established and original IP. From its long-standing run with Conan to its wholly original conspiratorial-inspired MMO, The Secret World, and other titles in between, the studio loves telling stories. And it’s not afraid to hoist its writing teams alongside original creator works, either. Conan in particular felt like the best possible continuation of the Cimmerian Barbarian’s adventures which, to this day, have enjoyed storytelling across books, comics, TV, film and, obviously, games. And this site thinks it’s the Funcom spin on him that, outside of the OG Robert E. Howard tales and John Milius’ seminal big-screen adaptation with Oliver Stone, that stand tallest, for both continuity and expansion all in one.
Which brings us to its fresh take on Frank Herbert’s Dune.
Actually, it frankly borrows more from the recent Denis Villeneuve films than Herbert’s books, which winds up being a good thing because the story here is an alternate timeline of events that has allowed Funcom to keep things familiar but to craft its own spin on established relationships, factions and major plot points, and it works for two reasons -- one, the studio is relatively free to craft gameplay-specific scenarios without jarring established continuity or pissing off fans but two, it allows anyone unfamiliar with the densely-layered lore of Dune as a whole to start somewhere relatively fresh. When game makers say benign lines like “if you’ve never experienced X before, our game is the best place to start!”, we usually roll eyes, but not so here because outside of a pretty deep and rewarding survival setup in a brutal world, it’s that Funcom storytelling we spoke of earlier that we’ve fallen most in love with, with Awakening.
And that’s a good thing, because while ambitious and full of some surprisingly cool parts of its overall loop, the initial interactions with the game do not bode well for keeping players glued to their screens or controllers. Because awakening in Awakening is, well… janky.
Dune: Awakening (Console)
What’s Boss?
Not Boss Enough?
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